TSDuck v3.46-4930
MPEG Transport Stream Toolkit
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ts::ReactiveUDPSocket Class Reference

#include <tsReactiveUDPSocket.h>

Inheritance diagram for ts::ReactiveUDPSocket:
Collaboration diagram for ts::ReactiveUDPSocket:

Public Member Functions

 ReactiveUDPSocket (Reactor &reactor, UDPSocket &socket)
virtual ~ReactiveUDPSocket () override
void cancelSendReceive (bool silent=false)
Device & device ()
bool isOpen () const
bool muteReport (bool mute)
Reactor & reactor ()
virtual Report & report () const override
Report * setReport (Report *report)
ReporterBase * setReport (ReporterBase *delegate)
bool signalQueuedOperations ()
UDPSocket & socket ()
bool startClose (ReactiveUDPHandlerInterface *handler, bool silent=false, const ObjectPtr &user_data=ObjectPtr())
bool startReceive (ReactiveUDPHandlerInterface *handler, size_t max_message_size=IP_MAX_PACKET_SIZE, const ObjectPtr &user_data=ObjectPtr())
bool startSend (ReactiveUDPHandlerInterface *handler, const void *data, size_t size, const IPSocketAddress &destination, const ObjectPtr &user_data=ObjectPtr())
bool startSend (ReactiveUDPHandlerInterface *handler, const void *data, size_t size, const ObjectPtr &user_data=ObjectPtr())

Static Public Member Functions

static int SilentLevel (bool silent, int default_severity=Severity::Error)

Protected Types

using IOQueue = std::list<std::shared_ptr<IOSB>>
using IOSB = Device::IOSB
 IOSB shortcut fpr subclasses.
using IOSet = std::set<std::shared_ptr<IOSB>>

Protected Member Functions

bool activateAsynchronousIO ()
bool activateReadReady ()
bool activateWriteReady ()
bool cancelAndWaitAsynchronousIO (Device::IOSB &iosb, bool silent)
void cancelAsynchronousIO (bool silent)
template<class REQUEST>
requires std::derived_from<REQUEST, ts::Object>
void cancelQueue (IOQueue &inqueue, IOQueue &outqueue)
bool createSignalQueuedOperations ()
void deactivateAll (bool silent)
void deactivateAsynchronousIO (bool silent)
void deactivateQueuedOperations (bool silent)
void deactivateReadReady (bool silent)
void deactivateWriteReady (bool silent)
virtual void handleBroadcastEvent (Reactor &reactor, int error_code, const ObjectPtr &user_data)
virtual void handleProcessTermination (Reactor &reactor, EventId id, int pid)
virtual void handleTimer (Reactor &reactor, EventId id)
virtual void handleUserEvent (Reactor &, EventId) override
std::shared_ptr< IOSB > removeFromQueue (IOQueue &queue, IOSB *iosb)
bool uncheckedSignalQueuedOperations ()

Detailed Description

UDP socket for use in a Reactor environment.

The class ReactiveUDPSocket is a wrapper around UDPSocket to handle reactive I/O.

The actual socket is a separate object. It is initialized and configured by the application. The application shall not directly call send(), receive(), or close() on this socket and delegate these operations to startSend(), startReceive(), and startClose() in class ReactiveUDPSocket.

Member Typedef Documentation

◆ IOQueue

using ts::ReactiveDevice::IOQueue = std::list<std::shared_ptr<IOSB>>
protectedinherited

Queues of I/O requests are queues of shared_ptr to IOSB. This is typically used with immediate I/O where we must process requests in order. Send and receive requests are structures which are stored in the react_data of the IOSB.

◆ IOSet

using ts::ReactiveDevice::IOSet = std::set<std::shared_ptr<IOSB>>
protectedinherited

Unordered set of I/O requests, set of shared_ptr to IOSB. This is typically used with asynchronous I/O. The ordering is enforced because I/O are started in order of calls from applications. The completion processing is likely the same, but driven by the system I/O Completion Ports and we must not assume any order. Send and receive requests are structures which are stored in the react_data of the IOSB.

Constructor & Destructor Documentation

◆ ReactiveUDPSocket()

ts::ReactiveUDPSocket::ReactiveUDPSocket ( Reactor & reactor,
UDPSocket & socket )

Constructor.

Parameters
[in,out]reactorAssociated reactor. The reactor object must remain valid as long as this object is valid.
[in,out]socketAssociated socket. The socket object must remain valid as long as this object is valid. The ReactiveUDPSocket must be initialized before the socket is opened.

◆ ~ReactiveUDPSocket()

virtual ts::ReactiveUDPSocket::~ReactiveUDPSocket ( )
overridevirtual

Destructor.

Member Function Documentation

◆ socket()

UDPSocket & ts::ReactiveUDPSocket::socket ( )
inline

Get a reference to the associated socket.

Returns
A reference to the associated socket.

◆ isOpen()

bool ts::ReactiveUDPSocket::isOpen ( ) const
inline

Check if the reactive socket is open. This is different from Socket::isOpen() during the closing phase, after startClose() has been called but before the underlying socket is fully closed.

Returns
True if the reactive socket is open, false if the underlying socket is closed or if startClose() has been called.

◆ startSend() [1/2]

bool ts::ReactiveUDPSocket::startSend ( ReactiveUDPHandlerInterface * handler,
const void * data,
size_t size,
const IPSocketAddress & destination,
const ObjectPtr & user_data = ObjectPtr() )

Start the operation of sending a message to a destination address and port.

Parameters
[in]handlerHandler class to call when the send operation completes. The method handleUDPSend() will be called. If nullptr, no handler is called.
[in]dataAddress of the message to send. The corresponding memory area must remain valid until the completion or cancelation of the send operation.
[in]sizeSize in bytes of the message to send.
[in]destinationSocket address of the destination. Both address and port are mandatory in the socket address, they cannot be set to IPAddress::AnyAddress4 or IPSocketAddress::AnyPort.
[in]user_dataA shared pointer which will be passed unmodified to handler.
Returns
True on success, false on error. Success means that the I/O was successfully started. The final status of the I/O will be transmitted in the handler.

◆ startSend() [2/2]

bool ts::ReactiveUDPSocket::startSend ( ReactiveUDPHandlerInterface * handler,
const void * data,
size_t size,
const ObjectPtr & user_data = ObjectPtr() )
inline

Start the operation of sending a message to the default destination address and port.

Parameters
[in]handlerHandler class to call when the send operation completes. The method handleUDPSend() will be called. If nullptr, no handler is called.
[in]dataAddress of the message to send. The corresponding memory area must remain valid until the completion or cancelation of the send operation.
[in]sizeSize in bytes of the message to send.
[in]user_dataA shared pointer which will be passed unmodified to handler.
Returns
True on success, false on error. Success means that the I/O was successfully started. The final status of the I/O will be transmitted in the handler.

◆ startReceive()

bool ts::ReactiveUDPSocket::startReceive ( ReactiveUDPHandlerInterface * handler,
size_t max_message_size = IP_MAX_PACKET_SIZE,
const ObjectPtr & user_data = ObjectPtr() )

Start the operation of receiving messages from the socket.

Parameters
[in]handlerHandler class to call each time a message is received. The method handleUDPReceive() will be called for each new datagram. Cannot be null. If a previous receive handler was registered, it is replaced.
[in]max_message_sizeMaximum incoming message size. Used as size of internal reception buffer. The default is the maximum IP packet size.
[in]user_dataA shared pointer which will be passed unmodified to handler.
Returns
True on success, false on error. Success means that the I/O was successfully started. The final status of the I/O will be transmitted in the handler.

◆ cancelSendReceive()

void ts::ReactiveUDPSocket::cancelSendReceive ( bool silent = false)

Cancel any pending send or receive operation on this socket. If a repeated reception operation is in progress, the repetition is canceled as well.

Parameters
[in]silentIf true, do not report errors through the logger.

◆ startClose()

bool ts::ReactiveUDPSocket::startClose ( ReactiveUDPHandlerInterface * handler,
bool silent = false,
const ObjectPtr & user_data = ObjectPtr() )

Start closing the socket. Pending asynchronous operations are canceled. The actual cancelation will take place later. In the meantime, the user's data buffers for these pending operations are busy and shall not be destroyed / deallocated by the application. The close operation terminates when the handler handleUDPClosed() is invoked. At this point, no more operation is pending and the application may get rid of data buffers.

Parameters
[in]handlerHandler class to call when the close operation completes. The method handleUDPClosed() will be called. If nullptr, no handler is called.
[in]silentIf true, do not report errors through the logger.
[in]user_dataA shared pointer which will be passed unmodified to handler.
Returns
True on success, false on error.

◆ device()

Device & ts::ReactiveDevice::device ( )
inlineinherited

Get a reference to the associated non-blocking device.

Returns
A reference to the associated non-blocking device.

◆ removeFromQueue()

std::shared_ptr< IOSB > ts::ReactiveDevice::removeFromQueue ( IOQueue & queue,
IOSB * iosb )
protectedinherited

Search and remove a shared_ptr to IOSB, based on an IOSB address. Search from the front (end) of the queue since a completed I/O is likely on the front.

Parameters
[in,out]queueThe queue from which to remove iosb.
[in]iosbStandard pointer to an IOSB to search and remove.
Returns
The removed shared_ptr to IOSB, or a null pointer if iosb is not found.

◆ cancelQueue()

template<class REQUEST>
requires std::derived_from<REQUEST, ts::Object>
void ts::ReactiveDevice::cancelQueue ( IOQueue & inqueue,
IOQueue & outqueue )
protectedinherited

Transfer all requests from one queue to another and mark all I/O as canceled.

Template Parameters
REQUESTThe subclass of Object which is set in react_data of all requests in inqueue.
Parameters
[in,out]inqueueThe queue from which all requests are removed.
[in,out]outqueueThe queue which receives all canceled requests.

◆ activateReadReady()

bool ts::ReactiveDevice::activateReadReady ( )
protectedinherited

Activate read-ready notification for immediate I/O.

Returns
True on success, false on error.

◆ deactivateReadReady()

void ts::ReactiveDevice::deactivateReadReady ( bool silent)
protectedinherited

Deactivate read-ready notification for immediate I/O.

Parameters
[in]silentIf true, do not report errors through the logger.

◆ activateWriteReady()

bool ts::ReactiveDevice::activateWriteReady ( )
protectedinherited

Activate write-ready notification for immediate I/O.

Returns
True on success, false on error.

◆ deactivateWriteReady()

void ts::ReactiveDevice::deactivateWriteReady ( bool silent)
protectedinherited

Deactivate write-ready notification for immediate I/O.

Parameters
[in]silentIf true, do not report errors through the logger.

◆ activateAsynchronousIO()

bool ts::ReactiveDevice::activateAsynchronousIO ( )
protectedinherited

Activate notification for asynchronous I/O.

Returns
True on success, false on error.

◆ deactivateAsynchronousIO()

void ts::ReactiveDevice::deactivateAsynchronousIO ( bool silent)
protectedinherited

Deactivate notification for asynchronous I/O.

Parameters
[in]silentIf true, do not report errors through the logger.

◆ cancelAsynchronousIO()

void ts::ReactiveDevice::cancelAsynchronousIO ( bool silent)
protectedinherited

Cancel all asynchronous I/O in progress. The cancelation occurs in the background and end of canceled asynchronous I/O will be notified.

Parameters
[in]silentIf true, do not report errors through the logger.

◆ cancelAndWaitAsynchronousIO()

bool ts::ReactiveDevice::cancelAndWaitAsynchronousIO ( Device::IOSB & iosb,
bool silent )
protectedinherited

Cancel one specific pending asynchronous I/O and wait for its completion. Warning: This is a blocking call. It shall be used in case of trouble only.

Parameters
[in,out]iosbThe asynchronous I/O status block.
[in]silentIf true, do not report errors through the logger.
Returns
True on success, false on error.

◆ deactivateAll()

void ts::ReactiveDevice::deactivateAll ( bool silent)
protectedinherited

Deactivate all registrations for immediate and asynchronous I/O.

Parameters
[in]silentIf true, do not report errors through the logger.

◆ reactor()

Reactor & ts::ReactiveBase::reactor ( )
inlineinherited

Get a reference to the associated reactor.

Returns
A reference to the associated reactor.

◆ signalQueuedOperations()

bool ts::ReactiveBase::signalQueuedOperations ( )
inherited

Trigger the execution of processQueuedOperations() in the context of a Reactor handler. Create if necessary and then signal a dedicated user event.

Returns
True on success, false on error.

◆ deactivateQueuedOperations()

void ts::ReactiveBase::deactivateQueuedOperations ( bool silent)
protectedinherited

Deactivate the execution of processQueuedOperations() in the context of a Reactor handler. Deactivate and delete the dedicated user event.

Parameters
[in]silentIf true, do not report errors through the logger.

◆ createSignalQueuedOperations()

bool ts::ReactiveBase::createSignalQueuedOperations ( )
protectedinherited

Create, if necessary, the dedicated user event for signalQueuedOperations(). Useless if signalQueuedOperations() is used. Only required with use of uncheckedSignalQueuedOperations().

Returns
True on success, false on error.

◆ uncheckedSignalQueuedOperations()

bool ts::ReactiveBase::uncheckedSignalQueuedOperations ( )
protectedinherited

Trigger the execution of processQueuedOperations() from another thread. The event must have been previously created, either using createSignalQueuedOperations() or signalQueuedOperations().

Returns
True on success, false on error.

◆ handleUserEvent()

virtual void ts::ReactiveBase::handleUserEvent ( Reactor & reactor,
EventId id )
overrideprotectedvirtualinherited

Handle a user-defined event in a Reactor.

Parameters
[in,out]reactorReactor into which the handler is invoked.
[in]idId of the event which was signaled.

Reimplemented from ts::ReactorHandlerInterface.

◆ report()

virtual Report & ts::ReporterBase::report ( ) const
overridevirtualinherited

Access the Report which is associated with this object. Can be called from another thread only if the Report object is thread-safe.

Returns
A reference to the associated report.

Implements ts::ReporterInterface.

◆ setReport() [1/2]

Report * ts::ReporterBase::setReport ( Report * report)
inherited

Associate this object with another Report to log errors.

Parameters
[in]reportWhere to report errors. The report object must remain valid as long as this object exists or setReport() is used with another Report object. If report is null, log messages are discarded.
Returns
The address of the previous Report object or a null pointer if there was none.

◆ setReport() [2/2]

ReporterBase * ts::ReporterBase::setReport ( ReporterBase * delegate)
inherited

Associate this object with another ReporterBase to log errors.

Parameters
[in]delegateUse the report of another ReporterBase. If delegate is null, the previous explicit Report is used..
Returns
The address of the previous ReporterBase object or a null pointer if there was none.

◆ muteReport()

bool ts::ReporterBase::muteReport ( bool mute)
inherited

Temporarily mute the associated report.

Parameters
[in]muteIt true, report() will return a null report (log messages are discarded), until muteReport() is invoked again with mute set to false.
Returns
Previous state of the mute field.

◆ SilentLevel()

int ts::ReporterBase::SilentLevel ( bool silent,
int default_severity = Severity::Error )
inlinestaticinherited

Compute a log severity level from a "silent" parameter. Some subclass methods have a "silent" parameter to avoid reporting errors which may be insignificant, typically when closing a device after an error, in which case the close operation may produce other errors if the previous error left the device in an inconsistent state. While those errors should not be displayed as errors, we still display them at debug level.

Parameters
[in]silentIf true, do not report errors, report debug messages instead.
[in]default_severityDefault severity, in non-silent mode (error by default).
Returns
Error when silent is false, Debug otherwise.

◆ handleTimer()

virtual void ts::ReactorHandlerInterface::handleTimer ( Reactor & reactor,
EventId id )
virtualinherited

Handle a timer in a Reactor.

Parameters
[in,out]reactorReactor into which the handler is invoked.
[in]idId of the timer which expires.

◆ handleBroadcastEvent()

virtual void ts::ReactorHandlerInterface::handleBroadcastEvent ( Reactor & reactor,
int error_code,
const ObjectPtr & user_data )
virtualinherited

Handle a broadcast event in a Reactor. A broadcast event is sent to all currently registered events in the reactor.

Parameters
[in,out]reactorReactor into which the handler is invoked.
[in]error_codeApplication-specific error code which was passed to Reactor::signalBroadcastEvent().
[in]user_dataThe user-data shared pointer which was passed to Reactor::signalBroadcastEvent().

◆ handleProcessTermination()

virtual void ts::ReactorHandlerInterface::handleProcessTermination ( Reactor & reactor,
EventId id,
int pid )
virtualinherited

Handle a process termination event in a Reactor. This handler is invoked when the process is no longer there. It is possible that the process was already terminated for a while. It is even possible that the process never really started. There is no portable way to get the process termination status.

Parameters
[in,out]reactorReactor into which the handler is invoked.
[in]idId of the event which was signaled.
[in]pidProcess id of the terminated process.

The documentation for this class was generated from the following file: