Implementation of a TCP/IP server.
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#include <tsTCPServer.h>
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using | SuperClass = TCPSocket |
| Reference to the superclass.
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| TCPServer ()=default |
| Constructor.
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bool | accept (TCPConnection &client, IPv4SocketAddress &addr, Report &report=(ts::CerrReport::Instance())) |
| Wait for an incoming client connection.
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bool | bind (const IPv4SocketAddress &addr, Report &report=(ts::CerrReport::Instance())) |
| Bind to a local address and port.
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virtual bool | close (Report &report=(ts::CerrReport::Instance())) override |
| Close the socket.
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bool | getLocalAddress (IPv4SocketAddress &addr, Report &report=(ts::CerrReport::Instance())) |
| Get local socket address.
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SysSocketType | getSocket () const |
| Get the underlying socket device handle (use with care).
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bool | isOpen () const |
| Check if socket is open.
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bool | listen (int backlog, Report &report=(ts::CerrReport::Instance())) |
| Start the server.
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virtual bool | open (Report &report=(ts::CerrReport::Instance())) override |
| Open the socket.
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bool | reusePort (bool reuse_port, Report &report=(ts::CerrReport::Instance())) |
| Set the "reuse port" option.
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bool | setKeepAlive (bool active, Report &report=(ts::CerrReport::Instance())) |
| Set the "keep alive" option.
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bool | setLingerTime (int seconds, Report &report=(ts::CerrReport::Instance())) |
| Set the linger time option.
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bool | setNoDelay (bool active, Report &report=(ts::CerrReport::Instance())) |
| Set the "no delay" option.
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bool | setNoLinger (Report &report=(ts::CerrReport::Instance())) |
| Remove the linger time option.
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bool | setReceiveBufferSize (size_t size, Report &report=(ts::CerrReport::Instance())) |
| Set the receive buffer size.
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bool | setReceiveTimeout (cn::milliseconds timeout, Report &report=(ts::CerrReport::Instance())) |
| Set the receive timeout.
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bool | setSendBufferSize (size_t size, Report &report=(ts::CerrReport::Instance())) |
| Set the send buffer size.
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bool | setTTL (int ttl, Report &report=(ts::CerrReport::Instance())) |
| Set the Time To Live (TTL) option.
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bool | createSocket (int domain, int type, int protocol, Report &report) |
| Create the socket.
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virtual void | declareOpened (SysSocketType sock, Report &report) override |
| Set an open socket descriptor from a subclass.
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virtual void | handleClosed (Report &report) |
| This virtual method can be overriden by subclasses to be notified of close.
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virtual void | handleOpened (Report &report) |
| This virtual method can be overriden by subclasses to be notified of open.
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std::recursive_mutex | _mutex {} |
| Mutex protecting this object.
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Implementation of a TCP/IP server.
The following lists the typical server-side scenario in the correct order. Many steps such as setting socket options are optional. The symbol [*] means mandatory. Depending on the platform, some options settings are sensitive to the order. The following order has proven to work on most platforms.
Invoking close() is optional since the destructor of the class will properly close the socket if not already done.
◆ listen()
Start the server.
Here, starting the server means starting to listen to incoming client connections. Internally to the kernel, the incoming connections are queued up to backlog. When the method accept() is invoked and some incoming connections are already queued in the kernel, the oldest one is immediately accepted. Otherwise, accept() blocks until a new incoming connection arrives.
- Parameters
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[in] | backlog | Maximum number of incoming connections which allowed to queue in the kernel until the next call to accept(). Note that this value is a minimum queue size. But the kernel may accept more. There is no guarantee that additional incoming connections will be rejected if more than backlog are already queueing. |
[in,out] | report | Where to report error. |
- Returns
- True on success, false on error.
◆ accept()
Wait for an incoming client connection.
- Parameters
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[out] | client | This object receives the new connection. Upon successful return from accept(), the TCPConnection object is a properly connected TCP session. Once the connection is completed, the TCPConnection objects on the client side and the server side are symmetric and can be used the same way. |
[out] | addr | This object receives the socket address of the client. If the server wants to filter client connections based on their IP address, it may use addr for that. |
[in,out] | report | Where to report error. |
- Returns
- True on success, false on error.
- See also
- listen()
◆ close()
Close the socket.
- Parameters
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[in,out] | report | Where to report error. |
- Returns
- True on success, false on error.
Reimplemented from ts::TCPSocket.
◆ setTTL()
Set the Time To Live (TTL) option.
- Parameters
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[in] | ttl | The TTL value, ie. the maximum number of "hops" between routers before an IP packet is dropped. |
[in,out] | report | Where to report error. |
- Returns
- True on success, false on error.
◆ setNoLinger()
Remove the linger time option.
- Parameters
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[in,out] | report | Where to report error. |
- Returns
- True on success, false on error.
◆ setLingerTime()
Set the linger time option.
- Parameters
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[in] | seconds | Number of seconds to wait after shuting down the socket. |
[in,out] | report | Where to report error. |
- Returns
- True on success, false on error.
◆ setKeepAlive()
Set the "keep alive" option.
- Parameters
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[in] | active | If true, the socket periodically sends "keep alive" packets when the connection is idle. |
[in,out] | report | Where to report error. |
- Returns
- True on success, false on error.
◆ setNoDelay()
Set the "no delay" option.
- Parameters
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[in] | active | If true, the socket immediately sends outgoing packets. By default, a TCP socket waits a small amount of time after a send() operation to get a chance to group outgoing data from successive send() operations into one single packet. |
[in,out] | report | Where to report error. |
- Returns
- True on success, false on error.
◆ bind()
Bind to a local address and port.
The IP address part of the socket address must one of:
- IPv4Address::AnyAddress. Any local interface may be used to connect to a server (client side) or to receive incoming client connections (server side).
- The IP address of an interface of the local system. Outgoing connections (client side) will be only allowed through this interface. Incoming client connections (server side) will be accepted only when they arrive through the selected interface.
The port number part of the socket address must be one of:
- IPv4SocketAddress::AnyPort. The socket is bound to an arbitrary unused local TCP port. This is the usual configuration for a TCP client.
- A specific port number. This is the usual configuration for a TCP server. If this TCP port is already bound by another local TCP socket, the bind operation fails, unless the "reuse port" option has already been set.
- Parameters
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[in] | addr | Local socket address to bind to. |
[in,out] | report | Where to report error. |
- Returns
- True on success, false on error.
◆ open()
Open the socket.
- Parameters
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[in,out] | report | Where to report error. |
- Returns
- True on success, false on error.
Implements ts::Socket.
◆ handleOpened()
virtual void ts::TCPSocket::handleOpened |
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Report & |
report | ) |
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protectedvirtualinherited |
This virtual method can be overriden by subclasses to be notified of open.
All subclasses should explicitly invoke their superclass' handlers.
- Parameters
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[in,out] | report | Where to report error. |
◆ handleClosed()
virtual void ts::TCPSocket::handleClosed |
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Report & |
report | ) |
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protectedvirtualinherited |
This virtual method can be overriden by subclasses to be notified of close.
All subclasses should explicitly invoke their superclass' handlers.
- Parameters
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[in,out] | report | Where to report error. |
Reimplemented in ts::TCPConnection.
◆ declareOpened()
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overrideprotectedvirtualinherited |
Set an open socket descriptor from a subclass.
This method is used by a server to declare that a client socket has just become opened.
- Parameters
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[in] | sock | New socket descriptor. |
[in,out] | report | Where to report error. |
Reimplemented from ts::Socket.
◆ isOpen()
bool ts::Socket::isOpen |
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const |
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inlineinherited |
Check if socket is open.
- Returns
- True if socket is open.
◆ setSendBufferSize()
Set the send buffer size.
- Parameters
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[in] | size | Send buffer size in bytes. |
[in,out] | report | Where to report error. |
- Returns
- True on success, false on error.
◆ setReceiveBufferSize()
Set the receive buffer size.
- Parameters
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[in] | size | Receive buffer size in bytes. |
[in,out] | report | Where to report error. |
- Returns
- True on success, false on error.
◆ setReceiveTimeout()
Set the receive timeout.
- Parameters
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[in] | timeout | Receive timeout in milliseconds. If negative, receive timeout is not used. |
[in,out] | report | Where to report error. |
- Returns
- True on success, false on error.
◆ reusePort()
Set the "reuse port" option.
- Parameters
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[in] | reuse_port | If true, the socket is allowed to reuse a local UDP port which is already bound. |
[in,out] | report | Where to report error. |
- Returns
- True on success, false on error.
◆ getLocalAddress()
Get local socket address.
- Parameters
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[out] | addr | Local socket address of the connection. |
[in,out] | report | Where to report error. |
- Returns
- True on success, false on error.
◆ getSocket()
Get the underlying socket device handle (use with care).
This method is reserved for low-level operations and should not be used by normal applications.
- Returns
- The underlying socket system device handle or file descriptor. Return SYS_SOCKET_INVALID if the socket is not open.
◆ createSocket()
bool ts::Socket::createSocket |
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int |
domain, |
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int |
type, |
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int |
protocol, |
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Report & |
report |
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protectedinherited |
Create the socket.
- Parameters
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[in] | domain | Socket domain: PF_INET |
[in] | type | Socket type: SOCK_STREAM, SOCK_DGRAM |
[in] | protocol | Socket protocol: IPPROTO_TCP, IPPROTO_UDP |
[in,out] | report | Where to report error. |
- Returns
- True on success, false on error.
The documentation for this class was generated from the following file: