Position interactivity.
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#include <tsMPEGH3DAudioSceneDescriptor.h>
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uint8_t | mae_interactivityMaxAzOffset = 0 |
| | 7 bits. Maximum azimuth offset for changing the position of the members of the metadata element group.
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uint8_t | mae_interactivityMaxDistOffset = 0 |
| | 4 bits. Maximum distance factor change got interactivity changing the position of the members of the metadata element group.
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uint8_t | mae_interactivityMaxElOffset = 0 |
| | 5 bits. Maximum elevation offset for changing the position of the members of the metadata element group.
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uint8_t | mae_interactivityMinAzOffset = 0 |
| | 7 bits. Minimum azimuth offset for changing the position of the members of the metadata element group.
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uint8_t | mae_interactivityMinDistOffset = 0 |
| | 4 bits. Minimum distance factor change got interactivity changing the position of the members of the metadata element group.
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uint8_t | mae_interactivityMinElOffset = 0 |
| | 5 bits. Minimum elevation offset for changing the position of the members of the metadata element group.
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◆ PositionInteractivityType()
| ts::MPEGH3DAudioSceneDescriptor::MH3D_InteractivityInfo_type::PositionInteractivityType::PositionInteractivityType |
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PSIBuffer & |
buf | ) |
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Constructor from a binary descriptor.
- Parameters
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| [in] | buf | A binary descriptor to deserialize. |
The documentation for this class was generated from the following file: